Marvel: Ultimate Alliance on Steam. I used to play this game back in the day. Originally I had the PS2 version, but when I heard about the Gold Edition on 3. I happened to have at the time) and that version included eight exculsive characters, I got it on that system. Now that its on PC, specifically, on Steam, it's almost like Christmas all over again. Though, there were a BUNCHA problems with the initial release. Controls were improperly mapped, there was a plethora of game- crashing bugs, and the fabled Gold Edition content, the epitome of what made the 3.
Marvel Ultimate Alliance 2-CODEX PC. The patch came out about 2. I’m using wireless xbox 360 controller and now buttons are correct and without bug in.
Patch notes for Hotfix 1.2 - 7/12/2016 BUG AND BALANCE FIXES. Marvel: Avengers Alliance - Patch Notes for Summer. Marvel ultimate alliance 2 bug patch mosquito 176. Marvel: Ultimate Alliance 2 borrows much of its gameplay from its predecessor.
Definitive version, was nowhere to be seen. That was then, this is now, the game is fully out, patched up a bit, with the characters and all, and basically ready to play, let's give it a review. The basics of the game is this: Doom is planning something big and bad, and has organized a group of supervillains and is calling this collective the Masters of Evil. Helicarrier flying over NYC, which prompts Nick Fury to call in some reinforcements! Spidey, Thor, Wolverine and Captain America answer Fury's SOS, and from there, they start making scrap out of Ultron's copies and the Doombot's plagueing the Helicarrier. Afterwards, its up to the newly formed ULTIMATE ALLIANCE, a collection of many superhumans from all across the Marvel Universe, to come together and find out what Doom's up to, put a stop to it, hammer his face in a few times, then come back home for some Schwarma!
The gameplay is pretty simple. Take a squad of 1 to 4 superheroes and tear through locales of the Marvel universe, destroy roundabout every object and enemy in your path, gain levels, gain powers, collect SHIELD Coins to spend on powers, collect equipment to make your team stronger.. Each character has a bunch of powers, three additional costumes to unlock, there's a whole plethora of sidemissions you can do on your main mission. If you're a Marvel Buff and wanna test your knowledge, there's a Trivia game in each of the Mission Hubs you can play around with. There's also sketchbooks you can collect while out on missions to view artwork, and there's a handful of character who can be unlocked by finding their 5 of their respective Action Figures scattered through the mission levels!
Marvel: Ultimate Alliance 2 wiki at IGN: walkthroughs, items, maps, video tips, and strategies.
Marvel: Ultimate Alliance 2. New playable characters and sim missions. Insidious Alliance is a good. Marvel: Ultimate Alliance 1 & 2 are a mess on the PC. Second patch addresses mouse sensitivity issues, fixes “Unmark All” bug. DLC is re-listed and is bundled with the On Demand version TrueAchievements forum thread. Marvel: Ultimate Alliance 2. A New Overwatch Patch Fixes the Roadkill. Official Characters 1.3 RELEASED. This pack contains every character that appeared in any version of Marvel: Ultimate Alliance.
You'll also find Training Simulation Discs which will have Missions you can play for additional unlocks! The sound is sharp and clear, but that's kind of to be expected, its an HD port after all. There's a handful of weird sound bugs, such as hearing a strange announcer shout out with Critical Power Attacks. Maybe its a superhero thing or maybe I just don't remember doing them a while back, but they seem out of place. With the Gold Content added in (the originally Xbox 3. Venom, Doom, Magneto, Sabretooth, Hawkeye, Cyclops, Nightcrawler and Hulk), I can safely say I can enjoy this game no problem, now. This is (almost) truly the complete experience.
Black Widow and Captain Marvel were characters playable in the PSP/Wii versions of the game. That being said, their absence is a small loss, and modders are bound to figure out the game's labyrinthine code setup, and get them in as well.
The controller problems are primarily fixed, though budget controllers still have issues with character switching and camera adjustment. That being said, M& KB play isn't as horrible as it seems to be anymore, especially if you turn off that abysmal Click- To- Move option.
It was cute idea, yeah, but it just wasn't executed well. It seems that Clicking the mouse attacks in relative direction to your character now, not sure if that was originally there before the Character Patch, but I kind of like it. It definitely makes fighting a bit easier.
A large plethora of bugs have been taken care of, including the horrendously problematic Simulator Mission Crash Bug (seemingly.) There's still a few bugs that have persisted since the game's genesis years ago, such as the Dum Dum Dougan Sidemission text (those who played know the one.) That being said, there's a potentially problematic bug which for Win. A potentially problematic occurence if you're looking to..
Make sure you're all caught up with your system updates, and everything should run fine. With all this being said, is MUA worth the price of admission?
As a standalone for $4. HELL NO. I spent $6. I might have enjoyed it, but that doesn't mean I'd be happy to buy it at almost full price again. If you're going to buy the game, get the Bundle Deal. By technical terms, it makes each game a more reasonable $3.
TL; DR VERSION: S'good.